Battleborn is a game made by Gearbox, a game software company after my own heart. These guys are all about sticking to video games being just that, games. Something you do for fun, rather than for routines. I'll be the first to admit that I've fallen victim to the max level gear grind my fair share of times. But this time around, it's a good bit different.
Battleborn's game play style is all about the play. Arcade style tactics with a bunch of different combat styles to choose from and ways to make your character your own. Quite an amazing feat, if you ask me, when each character only has 3 main abilities. I recently bought Battleborn on a Steam summer sale for $30, which is a great thing for someone who has very limited funds.
After playing the beta, I was absolutely in love with this game. The intro cinematic is a beautifully crafted piece of art in itself. With a dark earthy color scheme, flowing comic book art style, and synced badass music track to give you the dark feel of the game's overall story, it will get you primed and ready to play.
Gameplay is solid, providing the player with many options for combat styles and usefulness in certain situations. I started the game by playing through as Oscar Mike, since it's an obvious homage to the Call of Duty veterans who no doubt took a peek at the game and thought "I'm not sure..." Smart move on their part, since it definitely helped me break into the whole style of the game.
Oscar Mike wields an assault rifle that you can augment to be used various ways, along with an under-mounted grenade launcher and stealth cloak. The stealth cloak is great for getting you out of tight corners, allowing you breathing room to attack your enemies from a comfortable distance. It's also great for sneak attacks, finding a group and launching a napalm grenade to clear them out effortlessly.
Each character has their own style of gameplay, and style of witty sarcasm to keep the mood light-hearted. Oscar Mike calls out how badass he is, not unlike the masses of CoD players who think they're god's gift to gun play. Next I tried Shayne and Aurox, a young girl with a Djinn demon who protects her and enhances her melee attacks.
It's a much different play style, but still a whole load of fun. Aurox can stealth Shayne, and be called down for a huge explosion around her for massive damage. He can also be used to pull an enemy to you, allowing you to close the gap and get those few good slashes in to rip them apart. Shayne is very much a brat, commanding Aurox around like he's a pet. Aurox definitely does not feel he's a pet, but more of a protector(who just also gets to live out his demonic nature by tearing things to shreds).
If you're looking for a game that can be played over an over again and still feel like a romping good arcade time, Battleborn is a good way to go. Playing through Story mode with others is a blast, while the game changes each time based on who's play which character. The dialogue and certain areas change around a bit too, to keep the game from feeling stale after a while.
While there's definitely room for more badassery in this game, all in all I think Gearbox hit the mark yet again. Borderlands is still my favorite, but Battleborn is definitely a great endeavor for Gearbox and makes me happy to play a game I know they all had fun making. If I were to be a rating kind of guy, I'd give it a 5 out of 5.
I can't stand versus type modes in these kind of games, so I personally would have rather seen them remove it altogether and focus that effort on making the overall co-op/single player better. But I know there's a huge community that wanted to see more PvP like content in Borderlands, so I can't short them too much for it.