Video games have taken a strange place in culture as the world develops. With E3 2018 about to wrap up, I wanted to take a look at how video games may shape culture as they become more sophisticated and wide spread. Let's start with the Psychology of Avatars.
Studies have been conducted on multiple games and how the avatars people create effect their overall psychology. The consensus tends to be that a co-relation can be observed in a person's overall image of themselves, and what kind of characteristics the avatar they create will have. If you've ever made a game avatar this consensus probably won't surprise you.
Most gamers have at one point or another had issue with self-image. Not because they're gamers, but because they're people. It's pretty common place in a culture that places social stature on such a high pedestal. Will this trend stay the same as the technology for games becomes more sophisticated? What kind of effects will it have when full-dive virtual reality becomes reality?
Will a gamer be able to say the same about creating an avatar when they can look in the mirror and feel like that avatar? Would this do good? Or would it do harm? I think that highly depends on the person. Playing virtual reality, especially one that can simulate real feeling and emotion, will be a pleasure(or pain for some) that should be treated with caution not unlike any other addictive activity.Read More